Big WalkWIKI

Local multiplayer answer

Big Walk Local Co Op

Big Walk does not support local couch co-op or split-screen on one device. It is an online cooperative game for two to twelve players, and each participant connects from a supported Windows, Mac, PS5, or Switch 2 system. Friends in the same home can play online from separate devices and separate rooms, which preserves the game’s proximity-chat puzzles.

Evidence reviewed · August 6, 2026

Direct answer

Can two people play on one screen?

No official Big Walk page lists split-screen, shared-screen, or couch co-op. The Nintendo Switch 2 store specifies one player for single-system play and two to twelve for online play. PlayStation says online play is required, and Steam labels its mode Online Co-op rather than Shared or Split Screen Co-op.

Connecting a second controller does not create a second player view. The game uses first-person movement, individual positioning, separate information, and proximity communication for each participant. Those systems require independent clients rather than two characters sharing one camera.

What does work

Playing together from the same home

House House says people in the same house or apartment can play together if they have multiple devices and use separate rooms. Everyone joins the same online session through platform friends discovery or the host’s Join Code. Physical separation keeps each person’s voice isolated so the game can control what teammates hear.

Playing in one room is strongly discouraged because players would hear one another directly even when the game blocks voice chat. That removes situations built around distance, walls, soundproof glass, and lost contact. Headphones can reduce speaker echo, but they cannot stop people in the room from hearing ordinary speech.

Same building is possible; same screen is not. The intended at-home setup uses separate supported devices, online connections, headphones, and separate rooms.

Plan the setup

What each local player needs

Each participant needs access to Big Walk on a supported device and a stable network connection. PS5 players need PlayStation Plus for online play, while Nintendo lists Switch Online for the Switch 2 online mode. Windows and Mac players can join through Steam, and Mac users also have an official Mac App Store version.

The official material does not promise that one purchase can run several simultaneous copies. Steam Family Sharing and console sharing rules are platform features with their own restrictions, not a Big Walk local co-op mode. Confirm licenses and online memberships on every device before organizing the session.

Connect everyone

How to start the same-home session

Choose one reliable host, because that person owns the saved world and must return for later sessions. The host starts first, chooses the two-player, three-player, or four-plus version, and shares the generated Join Code. Same-platform friends may also see the host automatically in their active friends list.

Put each person in a separate room, connect headphones, and test voice or text before walking away from the opening area. Keep outside calls closed and avoid shouting through the house when the game removes contact. If voices double, the official FAQ recommends identifying the microphone causing feedback and switching speakers to headphones.

Mix the hardware

Crossplay makes a home setup easier

The devices do not need to use the same platform because Big Walk supports crossplay. A household can combine a Windows PC, Mac, PS5, and Switch 2 as long as each participant meets the platform’s online requirements. A Join Code is the simplest connection method when platform friends lists do not overlap.

Crossplay does not merge purchases, subscriptions, achievements, or save ownership. The host still holds progress regardless of the hardware used by guests. Cross-save transfer and host migration are Unconfirmed, so choose the long-term host before comparing who has the fastest device.

Design reason

Why Big Walk is online-only co-op

Communication limits are part of the puzzles rather than a technical inconvenience. Voices and text fade with distance, walls can block information, and walkie-talkies can reconnect separated players. A couch group could see and hear information the game intentionally gives to only one person.

The open world also lets players walk far apart and follow different routes. Independent screens preserve uncertainty about where a friend went and what that person can see. The same separation creates the reunions, misunderstandings, and improvised signals highlighted in official and hands-on coverage.

Set expectations

What to do if you only have one device

One person can start a world and walk around a little, but the official FAQ says a solo player will not get far. There is no AI partner, random matchmaking, or confirmed local guest mode to fill the second role. The practical answer is to wait until a friend can join online from another supported device.

Do not buy extra controllers expecting them to unlock couch co-op. If the group specifically needs one-screen cooperation, Big Walk does not meet that requirement in its current form. A future local mode would require an official announcement, and until then it must be treated as Unconfirmed.

Verification

Local co-op sources and evidence limits

The answer is based on official mode labels and House House’s same-home guidance. No absent feature is filled with speculation. Platform sharing and licensing remain separate from the game’s supported multiplayer modes. “Local co-op” is checked against the specific features players normally mean: two people on one machine, split-screen, shared-screen, local wireless, or a couch session using several controllers. None is advertised. The supported alternative is still an online session, even when every person happens to be under the same roof. That distinction prevents controller support, handheld mode, or console account sharing from being misread as multiplayer confirmation. It also gives households a workable setup without promising a mode the game does not currently ship. Each player still enters as a separate online participant.

Official Big Walk FAQ

House House explains online groups, no solo campaign or matchmaking, same-home play in separate rooms, chat restrictions, hosting, saves, and Join Codes.

Nintendo Switch 2 store page

Nintendo explicitly lists one player on a single system and two to twelve online, plus Switch Online and cross-platform play.

Big Walk on PlayStation Store

PlayStation lists online play as required, PS Plus as required for online play, and up to twelve online players.

Big Walk on Steam

Steam lists Online Co-op and Cross-Platform Multiplayer but does not list Shared/Split Screen Co-op or local multiplayer.